Eidos
UX
May 2012
When Proteus Technologies’ search for the perfect Agile tool came unrewarded, they sought to build their own. Hence the creation of Eidos – from Eidothea, daughter of Proteus, son of Poseidon – an in-house tool for managing software development projects.
After three years of internal use, the Proteus family decided upon taking Eidos to market – with a facelift and the beginning of this ongoing project.
The focus of Eidos is to be a project management tool without the over-engineered enterprise features found elsewhere, to follow Agile practices yet not limit the user in creating their own rules, and to be as humane as possible.
The user experience direction is to be context-based – in which pages are determined by the current Agile ceremony and project location.
Further details on the design are showcased on the Eidos Landing Page from 2013.
This has been a long yet rewarding journey due to a niche market and the many Agile practices each development team may follow. Usability tests are conducted every iteration – you too can help by signing up and giving Eidos a shot, we would love to hear your feedback.